I've just discovered a potential solution for the initialization order for static objects. You can use the "depends_on"-pattern to let your classes inherit their dependencies.
http://www.entropygames.net/index.php?option=com_content&view=article&id=52 I don't know the OSG code enough in detail to know if this would fit into the design, but it is certainly an elegant solution. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13532#13532 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

