Hi Robert,

On Wednesday 10 June 2009, Robert Osfield wrote:
> I am aware of the rendering backend retaining it's references to
> StateSet and Drawables after the end of the draw dispatch.
> Potentially we could add an explicit renderStage + renderGraph
> reset/clean() at the end of the draw dispatch rather than at the
> beginning of the osgViewer::Renderer's draw dispatch, but... it might
> have unwanted artifacts such as breaking stats that is collected after
> the individual Camera draw dispatches.
>
> I'll need to do some more pondering on this particular issue.  It's
> not a major issue at present, it's just that some memory won't be
> cleared right away.
Not a problem!
That was just the reason I did the same for the cameras.
And since you objected against that I thought that I should say that ...

Greetings

Mathias

-- 
Dr. Mathias Fröhlich, science + computing ag, Software Solutions
Hagellocher Weg 71-75, D-72070 Tuebingen, Germany
Phone: +49 7071 9457-268, Fax: +49 7071 9457-511
-- 
Vorstand/Board of Management:
Dr. Bernd Finkbeiner, Dr. Roland Niemeier, 
Dr. Arno Steitz, Dr. Ingrid Zech
Vorsitzender des Aufsichtsrats/
Chairman of the Supervisory Board:
Michel Lepert
Sitz/Registered Office: Tuebingen
Registergericht/Registration Court: Stuttgart
Registernummer/Commercial Register No.: HRB 382196 


_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to