Hi,
I have been using the OSGSpotLight example as a starting base to simulate a flashlight with success. The scene I was using has now been updated to be drawn with a GLSL NormalMap shader (included as part of the .ive). The spotlight can no longer be seen. It does however appear to affect the general lighting of the area it's in, but the spotlight and the texture image that goes with it can no longer be seen. Any ideas on how to get around this would be much appreciated. Cheers, Bino
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