Hi Ümit, you may take a look at delta3d ode integration, they add their stuff which is particular to delta3d , still it is possible to extract useful ideas.
Regards Sergey Kurdakov http: On Thu, Jun 18, 2009 at 10:35 AM, Ümit Uzun<[email protected]> wrote: > Hi All, > > I am planing to create simple off road jeep-racing and I have looked at the > libraries to create dynamics and choose ODE. But I can't decide use ODE's > collision detection mechanism instead of osgUtil's polytopeintersector, > planeintersector or linesegmentintersector classes. > So if you were me, which collision detection system would choose? > PostScript : I am noob on ODE, this experince will be the first introdution > for me. > > Any suggestion appreciated with glad. > Regards. > > -- > Ümit Uzun > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

