Hi Ümit,

you may take a look at delta3d ode integration, they add their stuff
which is particular to delta3d , still it is possible to extract
useful ideas.

Regards
Sergey Kurdakov
http:

On Thu, Jun 18, 2009 at 10:35 AM, Ümit Uzun<[email protected]> wrote:
> Hi All,
>
> I am planing to create simple off road jeep-racing and I have looked at the
> libraries to create dynamics and choose ODE. But I can't decide use ODE's
> collision detection mechanism instead of osgUtil's polytopeintersector,
> planeintersector or linesegmentintersector classes.
> So if you were me, which collision detection system would choose?
> PostScript : I am noob on ODE, this experince will be the first introdution
> for me.
>
> Any suggestion appreciated with glad.
> Regards.
>
> --
> Ümit Uzun
>
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>
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