Hi Paul,

This is not the answer you are waiting for, but melting the use of ref_ptr
and normal pointer is not safe, unless if you know exactly what you do...
Advice : always use them, this made my memory leaks disappear in my
application.

Regards,
   Vincent.

2009/6/24 <[email protected]>

>
> What is the easiest way to determine if a particular node is being deleted
> from memory? I have a relatively complex scene and part of the scene needs
> to be deleted and reconstructed at times. I'm concerned there might be a
> memory leak and that some of my nodes are not being freed because we aren't
> using ref_ptr where we need them.
>
> Paul P.
>
>
>
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