You could always attach a create your own DeleteHandler and attach it to the node, but I don't know if that will help you other then letting you know it is going to be deleted.
On Wed, Jun 24, 2009 at 11:58 AM, <[email protected]> wrote: > > What is the easiest way to determine if a particular node is being deleted > from memory? I have a relatively complex scene and part of the scene needs > to be deleted and reconstructed at times. I'm concerned there might be a > memory leak and that some of my nodes are not being freed because we aren't > using ref_ptr where we need them. > > Paul P. > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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