Hi All,
I’ve have now tagged the OpenScneGraph-2.8.2 release candidate 2, and
as very few problems were reported in testing of 2.8.2-rc1 there is
just a couples of changes required:
* fix of the parsing of ascii floating point numbers in plugins
and env var parsing so that it always uses the ‘.’ decimal place
convention, regardless of the OS/application set locales.
* workaround to threading issues in the
osgShadow::ParallelSplitShadowMap and osgShadow::ShadowVolume by
making osgshadow select SingleThreaded for these shadow techniques.
The source code to 2.8.2-rc2 can be found at:
source package : OpenSceneGraph-2.8.2-rc2.zip
svn tag: svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.2-rc2
OpenSceneGraph
Please test this rc2 on as many platforms as you can get your hands
on. If testing goes well we will move to a full release of 2.8.2 in
the next few days.
Thanks for your help in testing,
Robert.
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