Robert Osfield wrote:
Hi All,
I’ve have now tagged the OpenScneGraph-2.8.2 release candidate 2, and
as very few problems were reported in testing of 2.8.2-rc1 there is
just a couples of changes required:
* fix of the parsing of ascii floating point numbers in plugins
and env var parsing so that it always uses the ‘.’ decimal place
convention, regardless of the OS/application set locales.
* workaround to threading issues in the
osgShadow::ParallelSplitShadowMap and osgShadow::ShadowVolume by
making osgshadow select SingleThreaded for these shadow techniques.
The source code to 2.8.2-rc2 can be found at:
source package : OpenSceneGraph-2.8.2-rc2.zip
svn tag: svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.2-rc2
OpenSceneGraph
Please test this rc2 on as many platforms as you can get your hands
on. If testing goes well we will move to a full release of 2.8.2 in
the next few days.
Just a quick note to say that there does not seem to be a check for
poppler being installed during cmake configuration.
I was missing some of the headers (specifically the glib bindings), but
cmake did not complain. Compilation then failed during building of the
pdf plugin (this is with latest 2.8 svn, btw).
Paul
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