Robert--
Thanks for the direction. I looked through osgocclusionquery and also the
API, however I have been unable to come up with a pixel specific information
pertaining to the node.
--Jeremy
--------------------------------------------------
From: "Robert Osfield" <[email protected]>
Sent: Wednesday, July 01, 2009 3:18 AM
To: "OpenSceneGraph Users" <[email protected]>
Subject: Re: [osg-users] Read number of Pixels an object takes up
Hi Jeremy,
The OSG now has support of OpenGL occlusion query that can provide the
number of pixels covered when rendering. See osgocclusionquery
example.
Robert.
On Wed, Jul 1, 2009 at 12:35 AM, Jeremy Warren<[email protected]> wrote:
I have a simple scene. Colored background and an object, say a box. I
want
to figure out how many pixels the box is taking up in the scene. It seems
like a simple request, but haven't come up with any solution. Any takers?
Thanks in advance
--Jeremy
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