Hi Jeremy, The OSG now has support of OpenGL occlusion query that can provide the number of pixels covered when rendering. See osgocclusionquery example.
Robert. On Wed, Jul 1, 2009 at 12:35 AM, Jeremy Warren<jw...@hotmail.com> wrote: > I have a simple scene. Colored background and an object, say a box. I want > to figure out how many pixels the box is taking up in the scene. It seems > like a simple request, but haven't come up with any solution. Any takers? > > Thanks in advance > --Jeremy > > ________________________________ > Windows Liveā¢: Keep your life in sync. Check it out. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org