Hi Jeremy,

The OSG now has support of OpenGL occlusion query that can provide the
number of pixels covered when rendering. See osgocclusionquery
example.

Robert.

On Wed, Jul 1, 2009 at 12:35 AM, Jeremy Warren<jw...@hotmail.com> wrote:
> I have a simple scene. Colored background and an object, say a box. I want
> to figure out how many pixels the box is taking up in the scene. It seems
> like a simple request, but haven't come up with any solution. Any takers?
>
> Thanks in advance
> --Jeremy
>
> ________________________________
> Windows Liveā„¢: Keep your life in sync. Check it out.
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to