Hi - I'm interested in hearing from anyone who uses osgEphemeris in any
of their projects and if they have noticed that the horizon sky shading
or the "light properties which bend around corners" feature is now broken ?
I'm using SuSe 11.1 and Nvidia 180.51 with OSG 2.8.0, the last time I
noticed it working was with OSG 2.2.0 but haven't gone back to confirm.

Would be interested to know if this is working for others..

Best Regards
Paul


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