This might be an edge case for usage but I try to use a video as a texture loaded from a .osg file (or any other fileformat if that matters). Fiddeling around with a simple .osg file I get something like [1] - I get the first frame - great but that's it. It does not run the video and I couldn't find any reference in the plugins to deal with this case. Is this just not supported or do I miss an environment variable etc. pp. - system is OSG 2.8.x from the 2.8 branch on OS X (thus QuickTime plugin)

Cheers,
Hartmut

1)

      textureUnit 0 {
        GL_TEXTURE_2D ON
        Texture2D {
          file "/Users/seichter/Movies/bowling.avi"
          wrap_s REPEAT
          wrap_t REPEAT
          wrap_r CLAMP
          min_filter LINEAR_MIPMAP_LINEAR
          mag_filter LINEAR
          maxAnisotropy 1
          borderColor 0 0 0 0
          borderWidth 0
          useHardwareMipMapGeneration TRUE
          unRefImageDataAfterApply TRUE
          internalFormatMode USE_IMAGE_DATA_FORMAT
          resizeNonPowerOfTwo TRUE
        }


--

Hartmut Seichter, PhD (HKU), Dipl-Ing.(BUW), Postdoctoral Fellow, HITLabNZ

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