I know this is a strange question but is there a way to programmatically (and dynamically) to do what the __GL_SYNC_TO_VBLANK environment variable does?
I want to sync every n-th frame to VBLANK and let all the other frames "free-run". Put another way, only the n-th frame will be visualized and all the other frames will be generating intermediate results. Also, "n" can vary dynamically as the program is running. Thanks for your help, Paul P. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org