Garry Keltie wrote:
Hi,
Last weekend I had the pleasure of seeing Ice Age 3 in 3D. I highly recommend
it not only for the animated hoot but the stereo effect is definitely the most
comfortable I have seen in a cinema.
I'm wondering if anyone knows much about the method? Has quite a few pluses to it. It's pretty much done with wheels and filters in the cinema but it strikes me that unless its protected with patents, might be an attractive method, with a bit of work, for commodity (non quad buffering) graphics.
BTW, in case you don't want to use quad-buffering you would still need
to synchronize your image generation with the filter wheel. I suspect
that might not even be that easy to accomplish. It would be easier (but
not cheaper) to go for a quad-buffer setup with two projectors. Or, you
could use a dual-output gfx card and set up your application to render
over both outputs (xinerama style), using one eye per output.
Paul
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