Thanks for the info.

I guess I was wondering... what if?

The separation could be done in opengl... splitting each colour. I'm not sure 
how glColor could specify more bits (up to what the card can handle) and then 
how glColorMask could distinguish between the ranges if it were split.

I know there are descriptions of interesting hardware but I'm trying to imagine 
if a variant of anaglyphic stereo could achieve an infitec like effect through 
something like osgPPU? 


Garry

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