Hi Hertlein,   Thank you for your reply,    Yes, i accept as you said i am 
blowing each pixel in the texture to 8x its size. but what all i want is after 
making this image bigger (i.e. 8x) just adding some blur to overall picture so 
that the edges dostn't look odd. the problem here is i don't know how to add 
blur in OSG. if you can give some tutorial links i can look in to it.
Regards,Kiruba.

--- On Mon, 7/27/09, Ulrich Hertlein <[email protected]> wrote:

From: Ulrich Hertlein <[email protected]>
Subject: Re: [osg-users] Blending Low Resolution Texture to Big Screen
To: "OpenSceneGraph Users" <[email protected]>
Date: Monday, July 27, 2009, 3:01 PM

On 27/07/09 10:48 AM, kiruba nantham wrote:
> Hi friends,   I am new to OSG. i am trying to map my small texture (128*128 
> pixel) to
> Big display (800*800 pixel). i am able to load successfully but i face one 
> problem with
> it. the problem is my picture doesn't like smooth, my image looks very bad 
> (picture is
> attached with this mail). can any one suggest any way to make my picture look 
> proper?

Increase the resolution.

There is simply not enough information in a 128x128 image to make it look nice 
at the output resolution.  Remember that your blowing up each pixel in the 
texture to 8x its size.

Cheers,
/ulrich
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