Hi Hertlein, Thank you for your reply, Yes, i accept as you said i am blowing each pixel in the texture to 8x its size. but what all i want is after making this image bigger (i.e. 8x) just adding some blur to overall picture so that the edges dostn't look odd. the problem here is i don't know how to add blur in OSG. if you can give some tutorial links i can look in to it. Regards,Kiruba.
--- On Mon, 7/27/09, Ulrich Hertlein <[email protected]> wrote: From: Ulrich Hertlein <[email protected]> Subject: Re: [osg-users] Blending Low Resolution Texture to Big Screen To: "OpenSceneGraph Users" <[email protected]> Date: Monday, July 27, 2009, 3:01 PM On 27/07/09 10:48 AM, kiruba nantham wrote: > Hi friends, I am new to OSG. i am trying to map my small texture (128*128 > pixel) to > Big display (800*800 pixel). i am able to load successfully but i face one > problem with > it. the problem is my picture doesn't like smooth, my image looks very bad > (picture is > attached with this mail). can any one suggest any way to make my picture look > proper? Increase the resolution. There is simply not enough information in a 128x128 image to make it look nice at the output resolution. Remember that your blowing up each pixel in the texture to 8x its size. Cheers, /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

