Use a bigger source image or perhaps vector based format like svg
 
Or get to up to speed on how to use fractals to resize imagery such as
how  this produict does
http://www.ononesoftware.com/products/genuine_fractals.php 
 
But if you start with too little information then you always going to
struggle
 

Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________

 

________________________________

From: [email protected]
[mailto:[email protected]] On Behalf Of kiruba
nantham
Sent: Monday, July 27, 2009 4:49 AM
To: [email protected]
Subject: [osg-users] Blending Low Resolution Texture to Big Screen


Hi friends, 
   I am new to OSG. i am trying to map my small texture (128*128 pixel)
to Big display (800*800 pixel). i am able to load successfully but i
face one problem with it. the problem is my picture doesn't like smooth,
my image looks very bad (picture is attached with this mail). can any
one suggest any way to make my picture look proper?

Regards,
Kiruba.


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to