Use a bigger source image or perhaps vector based format like svg Or get to up to speed on how to use fractals to resize imagery such as how this produict does http://www.ononesoftware.com/products/genuine_fractals.php But if you start with too little information then you always going to struggle
Gordon Product Manager 3d __________________________________________________________ Gordon Tomlinson Email : gtomlinson @ overwatch.textron.com __________________________________________________________ ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of kiruba nantham Sent: Monday, July 27, 2009 4:49 AM To: [email protected] Subject: [osg-users] Blending Low Resolution Texture to Big Screen Hi friends, I am new to OSG. i am trying to map my small texture (128*128 pixel) to Big display (800*800 pixel). i am able to load successfully but i face one problem with it. the problem is my picture doesn't like smooth, my image looks very bad (picture is attached with this mail). can any one suggest any way to make my picture look proper? Regards, Kiruba.
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