> Spec errors I can understand, but how exactly do you accidentally write code > that squeezes a double value in between the bytes of another double, and > manage to pass QA?!
Or use little endian for one record. // Correct endian error in Creator v2.5 gallery models. // Last pop level record in little-endian. const uint16 LITTLE_ENDIAN_POP_LEVEL_OP = 0x0B00; if (opcode==LITTLE_ENDIAN_POP_LEVEL_OP) { osg::notify(osg::INFO) << "Little endian pop-level record" << std::endl; opcode=POP_LEVEL_OP; size=4; } Brede _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org