Hi all, I saw (once upon a time...) a library/toolkit/nodekit/whatever that's able to nicely adapt/modify a terrain mesh so that a given 3D object (say a building) is on the floor instead of floating over it. You know, when you got a heightfiled that does not match the building altitude... I guess it was on this mailing list... Does anyone knows what I'm talking about, and where to find it? I just can't! Thanks.
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

