Try gDEBugger from Graphics remedy
 
http://www.gremedy.com/
 
 
 

Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________

 

________________________________

From: [email protected]
[mailto:[email protected]] On Behalf Of Farshid
Lashkari
Sent: Monday, August 03, 2009 2:25 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] View textures in GFX mem.


Hi Joakim, 

Are you wanting to do this with any OpenGL program, or just your OSG
application?

Either way, I've used GLIntercept in the past
(http://glintercept.nutty.org/). It was really easy to use with Windows.
You just place an OpenGL dll in the application directory with a config
file and it can save all uploaded textures to a file.

Hope this is useful.

Cheers,
Farshid


On Mon, Aug 3, 2009 at 5:09 AM, Joakim Simonsson <[email protected]>
wrote:


        Hi,
        
        I wonder if someone has a suggestion how to view what textures
have been uploaded to the gfx mem.
        
        I know the software gDEBugger has the possibility to do this.
But is there another way?
        
        -- 
        Joakim Simonsson
        _______________________________________________
        osg-users mailing list
        [email protected]
        
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
g
        


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