Try gDEBugger from Graphics remedy http://www.gremedy.com/
Gordon Product Manager 3d __________________________________________________________ Gordon Tomlinson Email : gtomlinson @ overwatch.textron.com __________________________________________________________ ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of Farshid Lashkari Sent: Monday, August 03, 2009 2:25 PM To: OpenSceneGraph Users Subject: Re: [osg-users] View textures in GFX mem. Hi Joakim, Are you wanting to do this with any OpenGL program, or just your OSG application? Either way, I've used GLIntercept in the past (http://glintercept.nutty.org/). It was really easy to use with Windows. You just place an OpenGL dll in the application directory with a config file and it can save all uploaded textures to a file. Hope this is useful. Cheers, Farshid On Mon, Aug 3, 2009 at 5:09 AM, Joakim Simonsson <[email protected]> wrote: Hi, I wonder if someone has a suggestion how to view what textures have been uploaded to the gfx mem. I know the software gDEBugger has the possibility to do this. But is there another way? -- Joakim Simonsson _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g
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