Hi,

sorry I might have answered too fast. What do you want the main camera to render when you are taking screenshots? What is it rendering when when you only attach the FBO camera?

AFAIK you still need to call viewer frame() to trigger the FBO, but you can make the main camera just render nothing. If you want to run an FBO camera without creating a window, then consider the pbuffer option for the main frame buffer.

See also maybe the osgscreencapture example.

jp

J.P. Delport wrote:
Hi,

have a look at the osgautocapture example. Set the main camera to render offscreen, pbuffer.

jp

jake chambers wrote:
Hi,

I have an application where I setup a "normal" osgViewer view with setUpViewOnSingleScreen(). This works fine.

I also create an FBO camera to which I add my scene. When I want to take a screenshot of the application I call osgviewer->setSceneData(myFBOCamera) and render via osgviewer->eventTraversal() / updateTraversal() / renderingTraversals(). After I get the screenshot I restore my normal scene with osgviewer->setSceneData(mySceneData). This also works fine for taking screenshots.

What I want to do now is to turn off the "main" camera whilst I render the FBO (ie if I create a lot of screenshots for a movie I don't want to render to the screen). How can I turn off the main camera and render only to the FBO? I've tried calling osgviewer->setCamera(NULL) without sucess. Indeed when I meddle with the main camera I dont get a valid image from my FBO. I think this makes sense as the FBO is under the main camera(?). I also tried calling osgviewer->setCamera(myFBO) but no luck that way either. I also can't restore the original camera to the osgviewer.

Perhaps I am solving the problem the wrong way - is there a better method? Perhaps having two seperate osgViewer objects? But then I think I have only one conceptual "View" (my FBO always shows the same view as the main camera, it's only a question of if the main camera should render an image or not), so having one Viewer, one View and two Cameras feels correct - it's just that it doesn't work :-)


Thank you!

Cheers,
jake

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