Rabbi Robinson wrote:
Hi,
Well, I see the code and the reason why I am posting here is because even I
match the allocation type properly, it still crashes. In VC, it complains that
there is something wrong the heap.
It's also conceivable that you are munging memory (it's easy to run off
the end of an allocated buffer when dealing with image data). You might
want to double-check that your dimensions and pixel depth are being
computed correctly when you allocate your image data.
--"J"
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