Rabbi Robinson wrote:
Hi,

Well, I see the code and the reason why I am posting here is because even I 
match the allocation type properly, it still crashes. In VC, it complains that 
there is something wrong the heap.

It's also conceivable that you are munging memory (it's easy to run off the end of an allocated buffer when dealing with image data). You might want to double-check that your dimensions and pixel depth are being computed correctly when you allocate your image data.

--"J"

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