I for the life of me cannot find the demo.  Can you send it to me off of
the list?

Thanks,
Michael

On Wed, 2009-08-12 at 14:55 +0100, Andrew Burnett-Thompson wrote:
> Hi there, there's a great demo covering integration of OpenSceneGraph
> with C++/CLI discussed here:
> 
> http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-February/007430.html
> 
> http://www.april1985.com/2008/02/19/osgnetdemo/
> 
> I'm using this successfully in a C# / OpenSceneGraph app by keeping
> all my OSG workings in C++ and the UI in C# with C++/CLI as a bridge
> between the two. 
> 
> Fast and performant, relatively trouble free. Not a bad way to work
> with OSG!
> 
> Hope this helps, 
> Andrew
> 
> 
> 
> On Wed, Aug 12, 2009 at 2:51 PM, Michael W. Hall <hal...@att.net>
> wrote:
>         I am just trying to create a project.  What type of project is
>         the best
>         to start with.  I chose the C++/CLR application.  I got just a
>         blank
>         form and I have added a status bar to it and a menu bar with
>         the
>         designer.
>         
>         I am now trying to figure out how to create a window on the
>         form to
>         render the scene.  That is where I am stuck.  Have not done
>         any 3D with
>         windows/VS 2005 and was looking for a little help to get
>         going.
>         
>         Michael
>         
>         On Tue, 2009-08-04 at 21:48 -0600, Chris 'Xenon' Hanson wrote:
>         > Michael W. Hall wrote:
>         > > Since I am having issues with my linux box, I am tinkering
>         with OSG in
>         > > Visual Studio 2005.  I am not having much luck.  I was
>         wondering if
>         > > anyone can point me to some good example code for VS 2005.
>         >
>         >   Clarify what you're trying to do, and what you're having
>         problems with exactly? I use
>         > OSG with VC++ 2005 every day.
>         >
>         > > I am wanting to do C++/CLR.
>         >
>         >   Well, that is a different can of worms. I can't help you
>         much there, but you should be
>         > able to get the regular C++ portion of OSG working without
>         problems and then build on that
>         > to do your CLR stuff.
>         >
>         
>         _______________________________________________
>         osg-users mailing list
>         osg-users@lists.openscenegraph.org
>         
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to