Hi, Thank you for the direction.
osg::Matrix matrix; matrix.makeIdentity(); osg::Group* root = node->asGroup(); osg::MatrixTransform* transform = dynamic_cast<osg::MatrixTransform*>(root->getChild(0)); transform->setMatrix(matrix); Solved the problem. Thank you! Cheers, Danny ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16288#16288 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

