Hi... osg::ref_ptr<osg::Image> image = new osg::Image;
image->readPixels..... example if (osgDB::writeImageFile(*image,_filename)) { std::cout << "Saved screen image to `"<<_filename<<"`"<< std::endl; } 2009/8/25 Peter Wraae Marino <osgh...@gmail.com> > Hi osgUsers, > > I have a question about texture to file. Currently I have render to > texture (RTT) and would like to save this texture to a file. Is there > a straight forward method of doing this? > > anyone? > > -- > Regards, > Peter Wraae Marino > > www.osghelp.com - OpenSceneGraph support site > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Maxim Gammer
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