Andrea, I'm afraid I don't know the answer to that one. All the OSG terrain options take a regular grid of height postings as input, so you would probably need to preprocess an arbitrary could if you want to go that route. osgdem, osgEarth, etc. all use GDAL under the hood to read data formats; you might explore the GDAL utilities (http://remotesensing.org/gdal) and see it there's a pathway there.
Once you have regular gridded data in a known format, you can use either osgdem/VPB or osgEarth to create your terrain (you don't need both in this case). Wish I could be of more assistance. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Wed, Aug 26, 2009 at 2:19 AM, Andrea Martini<[email protected]> wrote: > Hi Glenn, > thank you for your answer. What do you think about the first question? > Can i create a dem file starting from a cloud of points using osgdem? This > cloud of points is an ascii file with n rows each one with x,y,z values. > These values are referred to a coordinate system (i know this one). > If i do that, i can create earth and seaground with osgdem then i will > assembly them with osgearth. Is it right? > > Thank you! > Andrea > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=16732#16732 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

