Jason Daly wrote: > Andy Lundell wrote: > Viewer is-a ViewerBase and an osgViewer::View > osgViewer::View is-a osg::View > osg::View has-a Camera > Camera is-a CullSettings > [...] > It's a long (and fairly winding) road to travel, but it makes sense once > you get there :-) Thank you. I've got it now.
> A ComputeStereoMatricesCallback in osgUtil::SceneView is probably what > you're looking for. You can get to the SceneView object through > osgViewer::Renderer (just a different inheritance road to travel). I thought that osg::Util::SceneView was being deprecated? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16762#16762 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

