Jason Daly wrote:
> Andy Lundell wrote:
> Viewer is-a ViewerBase and an osgViewer::View
> osgViewer::View is-a osg::View
> osg::View has-a Camera
> Camera is-a CullSettings
> [...]
> It's a long (and fairly winding) road to travel, but it makes sense once 
> you get there  :-)
 Thank you. I've got it now.  



> A ComputeStereoMatricesCallback  in osgUtil::SceneView is probably what 
> you're looking for.  You can get to the SceneView object through 
> osgViewer::Renderer (just a different inheritance road to travel).

I thought that osg::Util::SceneView was being deprecated?

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http://forum.openscenegraph.org/viewtopic.php?p=16762#16762





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