> I think you record key in global space and replaying in a a sub tree
> node that is not in the same space.
> 
> I can't help more without a sample code ready to build and data that
> produce the problem. Just some remarks. I am not sure you need skinning,
> then use only an UpdateTransform callback you will not need skeleton and
> bone, so it will be easier to setup (there are example in osg)
> 


Hi,

Thank you, it works now.
I fact, the animation was just too slow, and I didn't notice it was slowly 
moving. Now I create new Keyframes with a timer increasing of 1/30 instead of 1.

Cheers,
Bao-Anh.

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=16876#16876





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