Hi again, I still have this problem...
when I use this code,
Code:
{
osg::MatrixList matrixList = geode->getWorldMatrices();
}
A memory assert fails with visual 2009 in debug mode.
It is like a bad pointer has been passed in
Do I use this function on a bad way ?
Does anyone have any ideas ?
Thanks a lot
Cheers,
Sebastien
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http://forum.openscenegraph.org/viewtopic.php?p=16898#16898
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