I started working with the OSG MFC sample on a Vista windows box. When
I load a model into the window and rotate it, I notice that the aspect
ratio of the model changes. When the model is vertical in the window it
appears shorter and fatter than expected yet closer to the expected
dimensions. When I rotate the model to be horizontal it is stretched
out way too much. Changing the shape of the window does not appear to
change the aspect ratio of the model.
Any thoughts as to what could cause the change in dimensions as we
rotate a model?
Bruce
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