I posted this via the mailing list, but it seems to never have gone through.
I want to use a struct in my glsl shader. osg::StateSet::getOrCreateUniform allows for the specification of Uniform::Type, but I don't see an enumeration for struct. How would I create/set the uniform struct? WE Wyatt ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17032#17032 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

