Wyatt B. S. Earp wrote on Thursday, September 03, 2009 2:38 PM: > I posted this via the mailing list, but it seems to never have gone through. > > I want to use a struct in my glsl shader. > > osg::StateSet::getOrCreateUniform allows for the specification of > Uniform::Type, but I don't see an enumeration for struct. How would I > create/set the uniform struct?
You need to specify uniforms for each struct member, so they'd have names like "mystruct.firstmember" and "mystruct.secondmember" with appropriate types. -- Bryan Thrall FlightSafety International [email protected] _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

