Steven Saunderson wrote: > Thanks for the ATI hint. I do have an old ATI card in this PC. I've just > tested the program in a PC with an nVidia card and it does wait-idle > somewhere in the frame() call. I'll setup another thread for my input > processing.
This was our original ATI-scragging that got them to fix the issue: http://3dnature.com/ati.html It also describes what version of their drivers solve the problem. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

