Hellos, I am having some trouble with osgconv. This is my first time doing
anything with OSG. I am trying to use it to convert some .flts, with the
textures, into something 3D Studo Max can read and then edit.
Below is some of what I have been trying.
C:\OpenSceneGraph-2.8.2\bin>osgconv V22\flt\V-22_USMC.flt smeg.3ds
Can't find texture (1) ../texture_src/V22-Osprey_USMC.rgb
Can't find texture (3) ../texture_src/helix3.rgb
Warning: Write to "smeg.3ds" not supported.
----------------------------------------------------------------------------
C:\OpenSceneGraph-2.8.2\bin>osgconv --format 3ds \V22\flt\V-22_USMC.flt
Plugin osgPlugins-2.8.2/osgdb_3ds.dll
{
ReaderWriter : 3DS Auto Studio Reader
{
extensions : .3ds 3D Studio model format
}
}
----------------------------------------------------------------------------
If anyone can tell me what I am doing wrong / the correct syntax for this, or
if this is even possible, I would greatly appreciate the assistance. Thank you
much!
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=17229#17229
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