NPOT = non-power-of-two POT = power-of-two Since my card does not support NPOT textures, can I create a POT texture but command the renderTargetImplemtation to only render to a specific region of the texture.
For example, if my texture if 512x512 (i.e POT texture) and my viewport is 320x240 (widthxheight), can I command the renderTargetImplememtation to render the entire viewport to only the 320x240 portion of the texture? Since the viewport define in the camera is 320x240, I would expect this to work. Can anyone confirm this? Regards, ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17306#17306 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

