Hi Paul,

thanks for the fast answer and clarifications regarding handling of materials 
in osg, OpenGL and OpenFlight. Seems like I have not considered the whole 
picture. I made a few tests and everything looks fine indeed. So I aggree, this 
behaviour should be the default. 
For various reasons these 'added' materials are problematic for some of our 
applications, but I think I will find a workaround or will - as you suggested - 
implement and submit an alternative way for the Plugin. Have to rethink about 
this.

Thank you!

Cheers,
Katharina

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