Hi Alexandre, GUIEventHandlers are themselves responsible for deciding whether they want to handle an event that is already handled or not. In your can return true from your own handle() method or setting the handled flag on the event. Have a look at the ::handle(..) implementations in src/osgGA to see this in action.
Robert. On Thu, Sep 24, 2009 at 10:13 AM, Alexandre Amalric <[email protected]> wrote: > Hi osg-users, > > I would like to know if there is a way to handle an event by a widget like a > push event and tell other GUIEventAdapter to not handle it ? > > My goal is to have a widget with some matrix manipulators, but when I click > on the widget area I don't want the matrix manipulators to handle the click. > > Kind regards, > > -- > Alexandre AMALRIC Ingénieur R&D > =================================== > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille > http://www.pixxim.fr > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

