Hi Robert, Great it is exactly what I need, I just have to set _handled = true for the specified event, thank you.
Kind regards, 2009/9/24 Robert Osfield <[email protected]> > Hi Alexandre, > > GUIEventHandlers are themselves responsible for deciding whether they > want to handle an event that is already handled or not. In your can > return true from your own handle() method or setting the handled flag > on the event. Have a look at the ::handle(..) implementations in > src/osgGA to see this in action. > > Robert. > > On Thu, Sep 24, 2009 at 10:13 AM, Alexandre Amalric > <[email protected]> wrote: > > Hi osg-users, > > > > I would like to know if there is a way to handle an event by a widget > like a > > push event and tell other GUIEventAdapter to not handle it ? > > > > My goal is to have a widget with some matrix manipulators, but when I > click > > on the widget area I don't want the matrix manipulators to handle the > click. > > > > Kind regards, > > > > -- > > Alexandre AMALRIC Ingénieur R&D > > =================================== > > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille > > http://www.pixxim.fr > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Alexandre AMALRIC Ingénieur R&D =================================== PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille http://www.pixxim.fr
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