>> By the way, how many months (years) out is any officially supported >> Multi Touch feature in OSG? Have there been any Multi-Touch >> contributions into OSG accepted so far?
Well, anything that's in the trunk (and not in some third party contrib folder) can be considered "official". Of course then it has to build on every platform and ideally not add any extra dependencies to OSG. It would certainly be nicer to integrate multi touch more deeply with the event handling system instead of hacking the camera/matrix manipulators individually (adding support for an alternative control system to each one). Unfortunately my understanding of the event underpinnings of OSG are pretty superficial. Also in our application we had to restrict the freedom of motion for the camera manipulator. We disallow placing the camera in a head down position or at nonzero bank angles. And that may not satisfy everyone's needs. So when I create and submit a patch, it might not be for everybody. And the chances of it getting accepted might converge towards zero ;) _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

