Hello,

Basically, I want the mouse cursor to be shown in my application. I'm doing 
this using 

GraphicsWindow::setCursor(...) and
GraphicsWindow::useCursor(...)  (as suggested in another thread 
(http://forum.openscenegraph.org/viewtopic.php?t=2902), although calling this 
method should not strictly be necessary)

Trouble is, the mouse cursor is only displayed (and is changed properly to some 
application specific one as specified by useCursor()) when the application 
window has lost focus. Can anyone shed some light on why this might be 
happening?

I'm using OSG version 2.8.2 on Windows. 

Thanks!

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=17967#17967





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