Hello, Basically, I want the mouse cursor to be shown in my application. I'm doing this using
GraphicsWindow::setCursor(...) and GraphicsWindow::useCursor(...) (as suggested in another thread (http://forum.openscenegraph.org/viewtopic.php?t=2902), although calling this method should not strictly be necessary) Trouble is, the mouse cursor is only displayed (and is changed properly to some application specific one as specified by useCursor()) when the application window has lost focus. Can anyone shed some light on why this might be happening? I'm using OSG version 2.8.2 on Windows. Thanks! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17967#17967 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

