Hello, (i am using OSG 2.8.2)
Let me try to explain the problem : I have a big database (TerraPage). I load it into my application. I have two views (cameras) within a window and i can position each camera individually looking directly down at the terrain ( I am using orthographic projection ). If I move 2 cameras to an identical location everything is fine, and I can keep moving them to the same position. However, when i move them to a different locations ( looking at different tiles i presume). The memory usage starts to increase at about 0.5mb per second and never stops. It seems to only happen when i use setViewAsLookAt which changes the modelview matrix. I used to move around the map using the ortographic projection matrix(by setting left and right top and bottom params) i have never noticed the memory increase. In other words it seems that having 2 views with cameras positioned in different places break something in the databasepager. I have tried playing with some settings such setTargetMaximumNumberOfPageLOD or calling clear on the database pager. Does anyone have or had similar issues? I have no idea how to debug this. Is what i am saying possible? and the databsepager has a bug? Does anyone have any ideas? How to debug this? How to rule out the that there is a bug in databasepager? Any help or advices are appreciated. Thanks! Sergey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17989#17989 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

