Hi,

Is it possible to use quad buffered stereo with a osgViewer::CompositeViewer? 

In my case, I have a setup similar to the osgCompositeViewer example, i.e. 
multiple views displayed in the same window. I haven't been able to get it 
working in my application, and just tried running the example like this:

osgCompositeViewerd cow.osg --stereo QUAD_BUFFER

It runs, but with no stereo and warnings like this:
Warning: detected OpenGL error 'invalid operation' after RenderBin::draw(,)

ANAGLYPHIC stereo works fine in this example and "osgViewer cow.osg --stereo 
QUAD_BUFFER" does indeed produce quad buffered stereo. So I don't think it's 
not a question of gfx card and driver settings...

Any help would be greatly appreciated!

Cheers,
Jonathan

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http://forum.openscenegraph.org/viewtopic.php?p=18309#18309





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