Thanks Jean-Sebastian, You were right about the application not recognizing the QUAD_BUFFER argument. The problem is that the quad buffered stereo still doesn't work. I still get the warning about an OpenGL error:
Warning: detected OpenGL error 'invalid operation' after RenderBin::draw(,) Again, quad buffering does work for me in my application and with osgViewer. So I know that quad buffering is working on my system. Any other ideas? Thanks! Jonathan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18407#18407 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

