Thanks Jean-Sebastian,

You were right about the application not recognizing the QUAD_BUFFER argument. 
The problem is that the quad buffered stereo still doesn't work. I still get 
the warning about an OpenGL error:

Warning: detected OpenGL error 'invalid operation' after RenderBin::draw(,)

Again, quad buffering does work for me in my application and with osgViewer. So 
I know that quad buffering is working on my system.

Any other ideas? Thanks!
Jonathan

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