Thank you again Luigi, it would be very useful if you could send the
readme document you talked about.

Kind regards,
Alessandro

On Friday, October 16, 2009, Luigi Calori <[email protected]> wrote:
> The freetype support should be in svn, there is probably a problem in cmake 
> downloading from the freetype link... I had problem and put
> a wget exe in the path, so cmake find it and use it to download, get it from:
>
> wget:
> html: http://gnuwin32.sourceforge.net/packages/wget.htm
> bin:  http://downloads.sourceforge.net/gnuwin32/wget-1.11.4-1-bin.zip
> dep:  http://downloads.sourceforge.net/gnuwin32/wget-1.11.4-1-dep.zip
>
> regarding curl, the latest distribution include cmake support, unfortunately 
> it lacks install ... i made myself
> If you are interested, I can send you a readme to document my layout and the 
> needed step to build deps and osg,
> It would be useful also for myself.
> If anyone else would be interested we could put it on the wiki once tested
>
> Regards.
> Luigi
>
> alessandro terenzi wrote:
>
> I managed to let the jpg plugin work as suggested by Luigi, really thanks.
>
> By the way, Luigi you talked about also cmakeports for curl and freetype, but 
> they are not public available yet, am I wrong? Can you share the freetype 
> port?
>
> Thanks again for your help!
> Regards.
> Alessandro
>
> On Fri, Oct 16, 2009 at 5:24 PM, Luigi Calori <[email protected] 
> <mailto:[email protected]>> wrote:
>
>     Not sure if this is the same problem:
>     I had a somehow similar problem of deployment (plugin not loading
>     in deployed machine WITHOUT redist)
>     It has happened both on vs8 and vs9.
>     I somehow solved the problem of osgdb_osg and ive plugins not
>     loading by copying the needed msoft dlls and manifests in
>     osgPlugins-2.9.6 (awful hack .... to be solved....)
>     For other plugins, I compile my version of jpeg,curl and freetype
>     into static lib from source using cmake via the cmakeports project
>
>     http://code.google.com/p/cmakeports/
>
>     So I do not need to use external dll that could have been built
>     with  a different build chain.
>
>     I do not think the  USE_3RDPARTY_BIN  is related, If I remeber
>     well, it is just a hint on Cmake to search external libs in a side
>     library...
>     Nevertheless, you should be able to see which external libs have
>     been got by using advanced view in the cmake gui
>
>     Hope it helps
>
>     Luigi
>
>
>     Alessandro Terenzi wrote:
>
>         Thank you for your help,
>         I already tryed to set the notify level to debug and, as far
>         as I understand, plugins are always discovered but the only
>         error message I see is DynamicLibrary::fail loading "..." no
>         further detail is provided.
>
>         I just had to try to install the redistributables for Visual
>         c++ 2005 SP1 on the deployment machine (even though I was
>         providing my application with a manifest and corrensponding
>         CRT), so I tried it but again this not solved the
>         problem...actually on every deployment machine the
>         installation of the redistributable looks not so 'polite'
>         because it strarts but doesn't display a completion message,
>         so I'm not so sure about a successful installation...
>
>         Tried also the dependency walker tool on the target machine,
>         and some DLL are not found but they are the same as the RGB
>         plugin that works. The missing DLL is DWMAPI.DLL, don't know
>         what it is for...
>
>         Don't know if this could relate to this problem, but in CMake
>         I see the USE_3RDPARTY_BIN set to ON by default...what does it
>         mean?
>
>         Thank you again...
>         Kind regards,
>         Alessandro
>
>         ------------------
>         Read this topic online here:
>         http://forum.openscenegraph.org/viewtopic.php?p=18329#18329
>
>
>
>
>
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