Hi Paul, On Thu, Oct 22, 2009 at 5:28 PM, Paul Martz <[email protected]> wrote: > I Robert -- I wanted to let you know what I ended up doing here. I made a > branch "OpenSceneGraph-2.8.2" and placed a change on it r10664. This change > is _not_ intended for a future stable release. Instead, I'll be working on > an improved Camera interface for specifying MSFBO handling, which I'll > submit as usual through osg-submissions. > > After adding the quick fix, I made a tag "OpenSceneGraph-2.8.2b". This is > really intended for my client and me, but widespread use should not be an > issue because, by default, it is identical to 2.8.2 (unless you tweak the > new CMake option I added in r10664).
Sounds reasonable. It did occur to me whether the temporary fix might be hide-able inside the RenderStage implementation and toggled on/off via an env var. This way you'd be able to keep binary compatibility and still be able to enable the workaround for those who'd need it. I haven't see any of required changes so I don't know whether this would be possible, but it's an approach I've used before. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

