Yes, I always add shapedrawable to a Geode. But I wanted to know if I could directly set a shape in a Geode. But no.
For the problem osg::Texture::applyTexImage2D_load I have found the problem. I use a non power of two image. Thaht why it spend so much time in osg::Texture::applyTexImage2D_load. So, I set the texture with setResizeNonPowerOfTwoHint(false) to avoid the problem. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18610#18610 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

