Robert Osfield wrote:
Could you do another svn update as I've now checked in my changes to the node kits, these all now compile cleanly under OpenGL ES 1.1 and 2.0, and shouldn't hit upon the above issue if you disable the macros appropriately
Thanks. Builds clean when set for GL3 on VS2009, at r10699. -Paul _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

