Ok... so I did what you suggested mostly... I took the osgshadow example, add my geometry and it worked. I added another shader on the root node of the scenegraph, because in my app, I do that. I took the shaders from ShadowMap.cpp and put them into vert/frag files and loaded them into their respective shaders. That worked too.
In my application, when I load those shaders from ShadowMap.cpp and use them, I see a change in the lighting but it isnt what I expect. Rather than the objects casting shadows on the terrain, it looks like a shdow is being cast over the objects, but it isnt'being cast on the terrain. The best way I can describe it is that it looks like the objects are in the sun then a cloud floats between the sun and the object... I dont think a picture will show what I mean, but here are 3 pictures with the shadow moving progressively to the left over the object... note the white building in the front gets darker. But now shadows on the terrain. cid:image001.png@01CA692E.7A38B7F0 cid:image002.png@01CA692E.7A38B7F0 cid:image003.png@01CA692E.7A38B7F0 W > -----Original Message----- > From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users- > boun...@lists.openscenegraph.org] On Behalf Of Jean-Sébastien Guay > Sent: Thursday, November 12, 2009 1:45 PM > To: OpenSceneGraph Users > Subject: Re: [osg-users] ShadowMap problem... > > Hi Wyatt, > > > Any suggestions? > > Not really. At this point you'll probably have to trace into OSG to > make > sure the shadow map traversal is getting to the right objects (i.e. > your > masks are set correctly), and check your shaders (perhaps even try with > the basic shaders that LISPSM uses by default for starters). Also, try > to start with the osgShadow example, and work up progressively to > something similar to what you have in your app, and perhaps in the > process you'll find out what's not working. If not, then at least > you'll > have a small app that can demonstrate the problem, which we might be > able to help with. > > Hope this helps, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users- > openscenegraph.org
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