Christian Buchner wrote:
Now the question is how I would enable an OpenSceneGraph application
to use a quad buffered stereo view mode - and if possible in windowed
mode (our app isn't currently full screen). Is this even possible? Is
there any osg sample that uses a quad buffered framebuffer already? If
anyone could shed some light on this issue, I would be eternally
grateful.
Yes, this is possible, and you do need a Quadro card to do it.
The GraphicsContext::Traits structure (used when setting up a Viewer)
contains a quadBufferStereo setting that lets you request a
stereo-enabled framebuffer.
You'll also probably need to look at the osg::DisplaySettings class for
the various stereo display controls.
Not a complete answer, I know, but hopefully it sheds the kind of light
you requested. If you have any specific questions, ask away.
--"J"
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