Hi Robert,
I was using osgViewer::ScreenCaptureHandler today and noticed that it
will add the capture callback to scenegraph cameras too (i.e. HUD
cameras that are in the scene graph). I think this is a mistake. I think
it should only add the callback to viewer cameras (either main or
slave), i.e. cameras that have a non-null view pointer.
What do you think? If you think there might be a valid use case for
adding the callback to in-scenegraph cameras, perhaps we can add a
parameter to the addCallbackToViewer so the app can decide whether it
wants this or not. I can make the change (whatever you decide) but I
just wanted to know your opinion.
Thanks in advance,
J-S
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______________________________________________________
Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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